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FE
- noun Short for 'front-end'; the interface between a player
and the game. There is one FE for each player, so sometimes
people will refer to eg. "my FE". The FE takes input from the
player, and echoes it back. A component of the FE, the parser,
then attempts to convert this into a meaningful command. This
is passed to the binder, which is part of the interpreter. The
binder assigns objects to nouns, creating a set of commands
corresponding to the (hopefully) intended meaning of the parsed
command. These new commands are then executed by the main part
of the interpreter, and output is generated. This is passed
back to the appropriate FEs, which present it to their players.
See also vocabulary, front-end.
Note: this is how MUD2's FE system works. It is possible
to split the parser from the pre-processor
and post-processor,
these latter two running on some computer other than the main
host. In this case, the term 'front-end' is sometimes applied
to the non-parser program, especially if it is graphical; a
more proper term, however, is client.
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