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reset
- noun The event whereby all personae leave the game,
and everything is automatically replaced to its starting
position. There are five types: a mortal reset is caused when
all mortal personae in the game have pressed the 'reset
button' successfully; a wiz reset is when a wiz does the appropriate
Strange Things that instruct the game to begin a reset prematurely;
crashes happen if there is a fault in the game which needs a
reset to clear it; shutdowns occur when the system needs to be
taken down temporarily to make alterations; auto_resets cut in
107 minutes after the previous reset - most resets are of the
auto-reset variety. You will get warnings for auto-resets, and
the personae concerned will normally tell you when
wiz resets and
mortal resets are impending. Crashes and shutdowns don't always
warn you, but you'll know they've happened! See extension.
- verb/1 The process of being reset in the above sense.
"Can you reset the
game, please? It's played out": a common bleat in MUD1.
- noun The 107-minute period between reset events.
'Early in a reset' means when the game has recently reset;
'late in a reset' means when another reset is soon due; 'mid-reset' means the period in between. See race, set.
- noun The encapsulation of everything that happened
between two reset events. "I had a really good reset last
night, I got almost all the big T and offed Jaxon". See
session, set.
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