Academic Papers Hat

These are my full-blown, academic quality papers on the subject of MUDs.
Mortar Board Players Who Suit MUDs, a refereed paper which appeared in Volume 1, Issue 1 of the Journal of MUD Research, June, 1996. This is a local copy of the published version.
Read the background on the paper for its context.
Mortar Board Interactive Multi-User Computer Games, a report commissioned by British Telecom on the state of the on-line multi-player game industry at the time (June, 1990). This is a local copy (in HTML) of the published version.
Read the background on the paper for its context.
Mortar Board MUD Advanced Project Report, an internal memorandum (CSM-73) published in the Department of Computer Science's series at the University of Essex, January, 1985.
Read the background on the paper for its context.
Mortar Board Pitfalls of Virtual Property, a report written for the Themis Group, April 2004 (size: approx. 216K; format: PDF).
Mortar Board Newbie Induction: How Poor Design Triumphs in Virtual Worlds, a paper presented at Other Players, ITU Copenhagen, December 2004 (size: approx. 106K; format: PDF).
The associated slides are here.
Mortar Board Making Places, the extended version of a paper written for the book Space Time Play (size: approx. 70K; format: PDF).
Mortar Board Virtual Worlds: Why People Play, a straight-to-the-point description of my 8-types model from Massively Multiplayer Game Development 2 (size: approx. 74K; format: PDF).


Copyright © Richard A. Bartle (richard@mud.co.uk)
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