1. Achievers (typical name: Zorg the Intrepid). These guys, or gals
(in MUD you'll actually find many of the players are girls, so if you still
needed a reason to give it a try…) are obsessive point collectors. You get
points for doing most things in MUD, whether its finding treasure, finding
rooms, using objects correctly, killing characters or mobiles, or simply
just staying alive.
2. Explorers (typical name: Twitcher). Explorers are sort of more
pedantic versions of achievers: they're still interested in gaining points,
but love to work out every secret of the world; to find every secret room and
meet every mobile. They also enjoy nothing more than finding faults in the
game logic, such as whether the contents of a box burn when put into a fire,
depending on whether the box is open at the time or not. Such glitches are,
of course, harder to find as the years go by - but that doesn't stop them.
3. Socialisers (typical name: Sunflower). This lot isn't interested
in points particularly. They've just come on to have a natter with their
cyberpals, and will quite happily stay in the tea room for hours, without
even venturing out into the world. When they do, they like to work in groups,
and can actually be quite a formidable force when doing so.
4. Killers (typical name: Axekiller). The rarest of the four groups,
for the simple reason that their way doesn't work. In 20 years, only a
handful of killers have ever made it to wizard, with the vast majority being
offed by the moral majority the minute they start attacking people. Mind you,
they do get points for killing players, so they do have to be stopped pretty