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  1. noun Meaningful text typed by a player to control a persona (usually their own, but not always...). Commands are written in a regular subset of English using words from the vocabulary and strings, the grammar being hard-wired into the parser. Commands are distinct from input, in that they've got past the parser successfully. The name comes from the observation that most of them are imperative sentences, although there is a smattering of interrogatives (eg. 'who', 'is', 'where'). Commands are passed from the FE to the binder part of the interpreter, which will dereference the nouns into objects (if possible) and create a set of single-object commands which can then be interpreted. See object, FE, vocabulary.
  2. noun The main verb of a command (sense 1). See object (sense 5), instrument.

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23rd September 1999: command.htm