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player
Unless context indicates that a game object rather than a human being is implied, the first sense of player is the default usage of the term. A message in the game for 'all players', for example, does not mean that it is sent in the real world to all human beings playing at that moment, since it would actually only go to personae actually playing; however, to say it was sent to all personae implies the inclusion of any not actually in the game at the time. Therefore, in this example players would mean the all current instances of the class of player objects, ie. the second sense, rather than the first. |
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Copyright © Multi-User Entertainment Ltd. (muse@mud.co.uk) 23rd September 1999: player.htm |