MUD Demystifier
Warning: this really is a "De-mystifier", and players who don't want to have their experience of the game's mystique disrupted should not read it!
Introduction
.
How do I get out of the Elizabethan Tearoom?
.
How do I find out who else is playing?
.
How do I know who the other players are in real life?
.
How do I talk to other players?
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How do I move around?
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What's the basic syntax for commands?
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How do I pick things up, put things down, and find out what I'm carrying?
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How do I pick up lots of objects in a room at once?
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How do I score points?
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How do I find out how many points I have?
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What happens to my points when I quit?
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Where will I find treasure?
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How do I know how much something is worth?
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Do I have to make a map?
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How do I see in the dark?
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What happens if I walk around in the dark?
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Why is treasure sometimes worth less?
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What do I do if I'm attacked?
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What happens when I'm killed?
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How do I regain lost stamina?
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How do I increase my strength, dexterity and maximum stamina?
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How can I distinguish between all these similar objects?
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How come sometimes I only get short room descriptions?
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What are the other players shouting about?
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How do I get to use spells?
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How do I stop being attacked?
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Is there any on-line help while I'm playing?
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How do I find out about everything this Demystifier hasn't told me?
.
Glossary
.
Outtroduction
.
Copyright ©
Multi-User Entertainment Ltd.
(
muse@mud.co.uk
)
30
th
September 1998: demyst.htm